Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. This app will be helpful to almost any type of user, and the presets will help the more novice get a handle on performance without much risk of harming their machine.ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. The author's site goes into full detail about several of the functions available. Quick CPU's interface is organized even with the massive amount of data and available fine-tuning options it contains. From there, you can either accept or discard them. Before the changes are applied, you are given a popup notification that outlines the changes. You can manually perform all the included options or choose from the three preset performance modes Minimum, Balanced, or Maximum. With Quick CPU, you can view and modify your CPU Temperature (Package and Core Temp), CPU Performance, Power, Voltage, Current, Core Parking, Frequency Scaling, System Memory, Turbo Boost, C-States, Speed Shift FIVR Control, as well as making other adjustments on the fly. Quick CPU enables fine-tuning and monitoring of essential CPU and system parameters.
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